$WW,1$$FG,5$$TX+CX,"Strategic Decisions Making"$ $TX+CX,"TempleOS Simple"$ $FG$ The $FG,2$$TX,"trivial solution",HTML="http://en.wikipedia.org/wiki/Trivial_solution"$$FG$ in math is the simple, obvious answer. TempleOS has many examples of using trivial solutions. * Everything runs in kernel, $FG,2$ring 0$FG$, mode. * $FG,2$One memory map$FG$ for all tasks on all cores with virtual addresses set equal to physical. * One platform -- $FG,4$$TX,"x86_64",HTML="http://en.wikipedia.org/wiki/Amd64#AMD64"$$FG$ PC's, no 32-bit support. * No security. * No networking. * Least (greatest) common denominator hardware support. Mostly, one driver for each device class. I can't be in the business of different drivers. Compatibility is the greatest challenge for PC operating systems. Disk code does not use interrupts, avoiding compatibility risks. $FG,2$PS/2$FG$ keyboard/mouse is used instead of $FG,2$USB$FG$, also more compatible. * $FG,2$640x480$FG$ 16 colors. Updates whole screen at $FG,2$60 fps$FG$, optimized for full screen games where $FG,2$InvalidRectangle$FG$s are counter-productive. * One font, 8x8. Text and graphic layers done in software with text normally on an 8x8 grid. It can run in Text mode if graphic initialization fails. * Compiler extends all values to 64-bit when fetched and does only 64-bit computations intermediately. Assembler has minimal 16-bit support, good enough for compiling boot loaders. * No object files. Use $FG,2$JIT$FG$. * Whole files are processed almost exclusively, allowing compression. * One language and compiler for command-line, scripts, songs, automations and code. * One editor/word processor/browser for the command-line window, source code, documentation browser, dialog forms. * No child windows. One window per task. Buttons are widgets, not child windows. There are child tasks, however. * No distinction between $FG,2$thread$FG$, $FG,2$process$FG$ or $FG,2$task$FG$. * The $LK,"Scheduler",A="FI:::/Kernel/Sched.CPP"$ is mostly for home systems, not servers or mainframes. The focus task is all important. Disk requests are not broken-up, so sharing is bad, however. * $LK,"MultiCore",A="FI:::/Doc/MultiCore.TXT"$ is done $FG,2$master/slave$FG$, instead of $FG,2$SMP$FG$. Core zero explicitly assigns jobs. Locks are present allowing multicore file, heap, and hardware access, though. * $LK,"Music",A="MN:Play"$ is done with an elegant one-voice notation. * All tasks have a heap and a sym table. Scope is that of environment vars in other operating systems. As text is typed at the command line or you run programs by $FG,2$#include$FG$ing them, the syms go in the table. If a sym is not found, the parent task's table is checked. The father of all tasks has the API syms you'll need waiting in it's table. No need to $FG,2$#include$FG$ headers. * No need for namespaces -- scoping occurs automatically based on task symbol table hierarchy with the $FG,2$Adam task$FG$'s symbol system-wide global. * Sometimes, I $LK,"cut corners",A="FI:::/Doc/CutCorners.TXT"$ in the interest of keeping the code beautiful.